<?xml version="1.0" encoding="iso-8859-1"?>
<i3D name="rearCam.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
    <Asset>
        <Export program="GIANTS Editor 64bit" version="10.0.10"/>
    </Asset>
    <Files>
        <File fileId="19" filename="textures/cameraDecals preloadScreen.dds"/>
        <File fileId="20" filename="$data/shaders/glowShader.xml"/>
        <File fileId="23" filename="$data/shaders/mirrorShader.xml"/>
        <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
        <File fileId="2" filename="$data/shared/default_normal.dds"/>
        <File fileId="3" filename="$data/shared/default_vmask.dds"/>
        <File fileId="6" filename="$data/shared/detailLibrary/flat_normal.png"/>
        <File fileId="18" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png"/>
        <File fileId="17" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png"/>
        <File fileId="7" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticGraniteGrainSmall_diffuse.png"/>
        <File fileId="5" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticGraniteGrainSmall_specular.png"/>
        <File fileId="16" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticLeatherGrainMedium_diffuse.png"/>
        <File fileId="15" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticLeatherGrainMedium_normal.png"/>
        <File fileId="14" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticLeatherGrainMedium_specular.png"/>
        <File fileId="1" filename="$data/shared/white_diffuse.dds"/>
    </Files>
    <Materials>
        <Material name="metalPaintedBlackMat" materialId="160" customShaderId="4">
            <Texture fileId="1"/>
            <Normalmap fileId="2"/>
            <Glossmap fileId="3"/>
            <Custommap name="detailSpecular" fileId="17"/>
            <Custommap name="detailNormal" fileId="6"/>
            <Custommap name="detailDiffuse" fileId="18"/>
            <CustomParameter name="colorScale" value="0 0 0"/>
        </Material>
        <Material name="mirror_mat" materialId="163" diffuseColor="0 0 0 1" specularColor="0 1 1" customShaderId="23" customShaderVariation="useCustomReflectionCamera">
            <Reflectionmap lodDistanceScaling="0.5" viewDistanceScaling="0.5" type="planar" scaling="1" refractiveIndex="10" bumpScale="0.1" shapesObjectMask="4294967295" lightsObjectMask="4294967295"/>
            <CustomParameter name="reflectionScale" value="4"/>
        </Material>
        <Material name="plasticGraniteGrainSmallMat" materialId="172" customShaderId="4">
            <Texture fileId="1"/>
            <Normalmap fileId="2"/>
            <Glossmap fileId="3"/>
            <Custommap name="detailSpecular" fileId="5"/>
            <Custommap name="detailNormal" fileId="6"/>
            <Custommap name="detailDiffuse" fileId="7"/>
            <CustomParameter name="colorScale" value="0.04 0.04 0.04"/>
        </Material>
        <Material name="plasticLeatherGrainMediumMat" materialId="174" customShaderId="4">
            <Texture fileId="1"/>
            <Normalmap fileId="2"/>
            <Glossmap fileId="3"/>
            <Custommap name="detailSpecular" fileId="14"/>
            <Custommap name="detailNormal" fileId="15"/>
            <Custommap name="detailDiffuse" fileId="16"/>
            <CustomParameter name="colorScale" value="0.02 0.02 0.02"/>
        </Material>
        <Material name="preScreenDecal_decalMat" materialId="178" customShaderId="20">
            <Texture fileId="19"/>
            <Normalmap fileId="2"/>
            <Glossmap fileId="3"/>
            <CustomParameter name="lightControl" value="0"/>
        </Material>
    </Materials>
    <Shapes externalShapesFile="rearCam.i3d.shapes"/>
    <Scene>
        <TransformGroup name="FSMrearCamera" translation="-0.511271 3.27834 2.73931" rotation="-11.761 -30.12 0.0403027" nodeId="1026">
            <Camera name="rearCamera_camera" translation="-2.18674 0.694673 -4.70924" rotation="-31.3858 29.2453 7.77607" nodeId="1027" fov="60" nearClip="0.1" farClip="1000" orthographicHeight="1"/>
            <TransformGroup name="boxRoot" nodeId="1028">
                <Shape name="box" shapeId="1" nodeId="1029" castsShadows="true" receiveShadows="true" materialIds="172,174,160"/>
                <Shape name="cameraDecals" translation="0 0 -0.000593594" shapeId="2" nodeId="1030" castsShadows="true" receiveShadows="true" materialIds="178"/>
                <TransformGroup name="cameraDisplayRoot" nodeId="1031">
                    <Shape name="rearCamera_display" translation="0 0 -0.003" rotation="-90 5.69647e-05 180" shapeId="3" nodeId="1032" castsShadows="true" receiveShadows="true" materialIds="163"/>
                </TransformGroup>
            </TransformGroup>
        </TransformGroup>
    </Scene>
</i3D>
